Video Week! pt. 2: Animation

Many years ago, an iPad 2 was purchased. This would have been 2011-ish. At the time things were going pretty good and Apple was at the crest of its cultural rise. We ourselves were for our main computing needs using an outdated but still very useful Mac tower and were having good results filming open mic sets with our new iPod shuffle (with camera). It seemed a full transition to Apple products was perhaps inevitable; the iPad 2 was intended to make music recording mobile. Instead of dragging around the 4 track or relying on Zoom handhelds, we figured it might be useful to have a portable recording studio around. We thought it would be perfect to record practices, shows, or do pro sounding tracking in the rehearsal space. It wasn’t.

Call it a lesson on doing research in advance. The iPad 2 did not come with GarageBand preinstalled, and had to be purchased as a separate app. When we finally got it on the machine, it was clear, and obvious in hindsight, that it was not the full version, but one specifically tailored for the iPod 2’s capabilities. Downloading beats and instruments was a whole frustrating process that we never really finished. Connecting the audio inputs to the iPod 2 was near impossible. We bought and returned two $40 adapters before giving up entirely. We’d basically just wasted $400 on the machine. Things were better those days, but that was still a lot of money. Six years prior, this would have bankrupted us, but we managed to absorb the blow with just some wounded pride. We emerged stronger, wiser, and a lifetime hatred of Apple products. We have not bought one since.

One thing we could do with our very expensive paperweight, however, was basic animations. We did a handful over a couple months before moving on to other things, and here are some of the best. We set them to some of the early ambient music that was coming out of the studio at that point, as we halfheartedly tried to get good at animating. It was ultimately too time consuming for what we would have needed to do with it, and it fell off as so many things do.

This is fine, of course, we were grownups at that point and had come to understand that artistic projects come and go like waves, some come in and some go out, sometimes overlapping, sometimes not, but always cycling. There’s always more coming, and there are always some that will just be gone forever.

We used the iPad 2 periodically over the next few years until the summer of 2016, when it fell off a bedside table in the Washington DC suburbs and its screen cracked, rendering it unusable. We made a couple of uninspired attempts to sell it for $10 on craigslist before putting it in a drawer and forgetting about it. By the time we moved out of the Apartment it was gone – nobody was really sure quite when we got rid of it or how, but thanks to the sturdy construction and robust constitution of Apple devices, it is probably in some landfill somewhere, buried under sludge but likely still mostly intact.

Video Week! pt. 1: Promos

Welcome to video week here at Sunshine and Wind! This week we’re going to be looking deep into the S&W Archives to show you how we’ve approached the video format in the past.

Many years ago, we were involved with an ingenious and artistically ambitious theater group called amuse collective. This group produced shows at theaters and bars and other underground venues mostly in the east village in the late 00s. We had a show on the Manhattan public access channel that ran at 2 in the morning that consisted mainly of video clips of our shows and advertisements for our other ones.

A few of these have survived for our show Grudge Match, a music vs comedy variety show that featured three comedians and three musicians each doing 12 minute sets, and the audience votes at the end. The winner got to pose for a picture with Grudgeasaurus, a ridiculous objet d’art that looked this this:

it’s beginning to look a lot like Christmas

The shows were always fun, and watching these videos really takes us back. These were made with Windows Movie Maker (unless we still had the old G3 Mac tower in those days) and always took forever to put together. The public access show itself ended up being more trouble than it was worth. It was a pain to put together, a pain to deliver to the station, and we never got any confirmation that anyone ever saw it. But as random late night viewers ourselves, it was thrilling to know that someone, channel surfing late into the night, could find this weird little show and get lost in our world.